Year 9 - Cybersecurity - Lesson 5

There's no place like 127.0.0.1

A cyberthreat is any attempt to damage, steal, or disrupt data and computer systems.

Complete Activities 1-3 in order, choose your best answers from memory or common sense, then click each Check button to review your score.

Today's Big Idea

Organisations decide what security measures to use by comparing probability with potential impact.

Activity 1: Cyberthreat Stats Check

Choose True or False based on what you remember from class, or your best common-sense judgement.

Global cybersecurity spending was forecast to reach $133.7 billion in 2022.

68% of business leaders said cyber risk is increasing.

The slides say malware was involved in around 5% of breaches.

Social engineering appeared in roughly one-third of breaches (32-33%).

Activity 2: Risk Lens Sort

Drag each threat to the side where you think it belongs for a typical school network.

Threat cards

Phishing / social engineering
Weak password brute-force attempts
Malware from unsafe downloads
Major DDoS attack
Internal deliberate damage
Targeted ransomware campaign

More likely / regular risk

Drop cards here

Less likely / lower frequency risk

Drop cards here

Activity 3: Protection Methods

Pick the best protection method for each scenario from the lesson content.

A learner tries to access a blocked games website on school Wi-Fi.

An executable file matches known malicious code definitions.

A laptop needs security patches as soon as they are available.

School accounts need stronger login protection than password-only access.

Download Your Results

Enter your name, then download a color-coded PDF report of your answers.